﻿using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
// 角色工厂创建角色,属性工厂创建属性,武器工厂创建武器,游戏对象资源工厂创建游戏对象资源
public interface IAttrFactory
{
    CharacterBaseAttr GetCharacterBaseAttr( System.Type t );
    WeaponBaseAttr GetWeaponBaseAttr(WeaponType weaponType);
}
